
Team Rocket's Mewtwo ex Battle League Deck Revisited April 2026
@dkmathstats
Posted 4d ago · 8 min read
Hi everyone. I revisit the Team Rocket's Mewtwo ex Battle League Deck product. It is worth revisiting as Team Rocket's Mewtwo ex decks are actually decent in the Perfect Order competitive standard format.
In a lot Toronto card/gift stores, this product is selling at a discount. Instead of 40 CAD, the sale price is 30 CAD or even 25 CAD. I guess scalpers don't want this.
Team Rocket Mewtwo ex Decklist
Here is the decklist from the product out of the box.
- x3 Team Rocket's Mewtwo ex
- x3 Team Rocket's Spidops
- x3 Team Rocket's Tarountula
- x2 Team Rocket's Crobat ex
- x2 Team Rocket's Golbat
- x2 Team Rocket's Zubat
- x1 Team Rocket's Articuno
- x1 Team Rocket's Mimikyu
- x4 Team Rocket's Ariana
- x4 Team Rocket's Proton
- x2 Team Rocket's Archer
- x2 Team Rocket's Giovanni
- x1 Team Rocket's Petrel
- x4 Team Rocket's Transceiver
- x4 Ultra Ball
- x2 Energy Switch
- x2 Night Stretcher
- x2 Switch
- x1 Scramble Switch
- x3 Team Rocket's Factory
- x4 Team Rocket's Energy
- x3 Basic Grass Energy
- x3 Basic Psychic Energy
- x2 Basic Dark Energy
Key Cards
Team Rocket's Spidops

Team Rocket's Spidops is a good single prize attacker and Support Pokemon. This combo is rare and good. Rocket Rush requires 1 Grass Energy and 1 Colourless Energy to deal 30 damage for each Rocket Pokemon on your side of the field. This Spidops is good against weaker Pokemon and as an alternate attacker to Team Rocket's Mewtwo ex. As the Spidops is a Grass type, it can deal double weakness damage to many Dark types and some Fighting types.
The Charging Up ability can be used once during your turn. You may attach one Basic Energy card from your discard pile to this Pokemon.
Team Rocket's Mewtwo ex

This Mewtwo is the big main attacker in the deck. The Power Saver ability prevents the Mewtwo from attack unless there are at least 4 Rocket's Pokemon are your side of the field.
Erasure Ball requires 2 Psychic Energy and 1 Colourless Energy for its attack. The base damage is 160 with the option to discard up to 2 Energy from your Benched Pokemon. You deal 60 more damage for each Energy discarded in this way with a max damage of 280. The Spidops help with fueling Energy for Mewtwo.
Team Rocket Trainer Cards & Team Rocket Energy
I do a short summary of the Team Rocket's cards. Ariana is for draw power, Proton is for early game setup, Archer is for hand disruption after one of your Team Rocket's Pokemon is knocked out. Giovanni is a Switch plus a powerful gust card that targets any 1 of your opponent's Benched Pokemon.
The Team Rocket Factory Stadium provides additional draw power after a Team Rocket Supporter is used. Transceiver is a powerful Item card that searches for any Team Rocket's Supporter. To complete the Team Rocket archetype, the Team Rocket Energy is a powerful Special Energy card that provides 2 of any combination of Dark Energy and Psychic Energy for a Team Rocket's Pokemon.
Upgrading The Deck
You could play this deck out of the box if you wanted to. It would be better to cut out the Team Rocket's Crobat ex evolution line and a few cards in favour of more Team Rocket's cards. Since the Crobat line is removed, the two Basic Dark Energy can be removed.
Adding a fourth copy of Team Rocket's Spidops and Tarountula is ideal. One Lillie's Clefairy ex is good as you can use it to attack Dragapult ex or let the Mewtwo hit Dragapult ex for weakness.
You can take a look at various Team Rocket's Mewtwo ex decks from Japan's Osaka Champions League tournament in late March 2026. They did play in the Ninja Spinner/Perfect Order format but the decks are still viable in the Perfect Order format.
Rank 3 out of 7500 Players, Champions League Osaka

This Team Rocket decklist looks normal other than the 7 Grass Energy and the Bug Catching sets. You really don't need Psychic Energy as the Team Rocket's Energy plus Grass Energy fulfills Mewtwo's attack. Three Bug Catching sets makes sense with the Grass Energy, Team Rocket's Tarountula and Spidops. There is one copy of the Team Rocket's Sneasel for bench hitting a damaged Pokemon.
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Rank 9 out of 7500 Champions League Osaka

This list is slightly different than the one above. One unusual card is Team Rocket's Kangaskhan ex.
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The Japanese card in that list is Prism Tower. It is a Stadium card that applies to both players. Once during your turn, you may discard 2 cards from your hand to draw 1 card from your deck. In terms of card advantage, this card is bad but Pokemon TCG does not look at card advantage compared to Yu-Gi-Oh. Dumping cards can be good as you can dump Basic Energy cards as fuel for Team Rocket's Spidops.
There are other Team Rocket decklists on Pokecabook. The lists there may be better or not. I use Pokecabook decklists for ideas. The cards are in Japanese but you can recognize the cards by their pictures.
Strengths
Team Rocket's Mewtwo ex As A Strong Attacker
Team Rocket's Mewtwo ex is a bulky big Basic Pokemon ex. A HP amount of 280 is not common in a Stage 1 Pokemon ex let along a Basic Pokemon. With that much HP, Team Rocket's Mewtwo ex is hard to knockout (without a Dark Pokemon).
The attacking power on the Mewtwo is strong. Energy requirement for the attack may take some time but you can hit up to 280 damage.
Team Rocket's Spidops As A Good Alternate Attacker
The Spidops is a good alternate attacker. Sometimes having the Mewtwo in play is risky or not needed. As the Spidops is a grass attacker, it does deal double damage on certain Dark types and certain Fighting types that have Grass weakness.
Although it is not a popular deck, Crustle decks do show up every once in a while as an anti-meta pick. Crustle decks hope that they run into decks that have all Pokemon ex attackers. Team Rocket's Spidops do tear through Crustle wall style decks.
Archer As Good Hand Disruption
With Iono gone in the format, hand disruption in the Perfect Order format is fairly weak. There are cards like Hand Trimmer which no one really uses, Judge and Xerosic's Machinations. These 3 cards don't see much play.
Team Rocket's Archer has good hand disruption after the opponent knocks out one of your own Team Rocket's Pokemon. It is not as powerful as a late game Iono but Archer is the strongest hand disruption card post-rotation 2026.
Weaknesses
Dark Types Hurt Rocket's Mewtwo ex
As bulky the Mewtwo is, Dark decks do pick it off easy. If you don't need to put the Mewtwo ex in play, then don't Bench it.
The Deck Can Brick
Even though there are good search cards in the Rocket deck, this deck can suffer from slow starts. Fast and aggressive starts from the opponent's Mega Starmie ex and Dusclops can easily pick off your Tarontulas.
Lillie's Clefairy ex Prized Versus Dragapult ex Decks
This case is not likely but it can happen. If you are facing Dragapult ex, the most popular deck in Japan right now, you may have the one Lillie's Clefairy ex prized. This makes it tougher to knockout Dragapult ex.
Enhanced Hammer As Counter to Team Rocket's Energy
The item card Enhanced Hammer lets you discard one Special Energy card from 1 of your opponent's Pokemon. In the F, G, H standard format, Enhanced Hammer saw almost no competitive play. With more and more Special Energy being released, you may see a slight increase in Enhanced Hammer as a tech card in certain matchups.

An opponent playing Enhanced Hammer could set you back a few turns in attacking with the Mewtwo.
Closing Notes
When Team Rocket cards were first released, there was some hype around it. Then the hype died down as the decks were not competitive enough against Gholdengo ex, Gardevoir ex and Dragapult ex decks.
With Gholdengo ex decks, Gardevoir ex decks along with Counter Catcher and Iono out of the format, Team Rocket decks are much more viable. A new format resulted in the Rocket cards having some powerful effects.
This product has around 70% to 80% of the cards you need for a good Team Rocket competitive deck. Stuff to add on are Lillie's Determination, Lillie's Clefairy ex, Maximum Belt ACE SPEC and a few more Rocket cards. These cards should not be hard to find and can be found at affordable prices.
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Estimated Payout
$0.72
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